01
Hall-effect sticks
Magnetic sensing means no rubbing parts to wear out. Calibrated at the factory, again whenever you want.
Tinker · 7" OLED handheld for indie games
Your favorite indie games, together in one handheld.
Works with your itch.io library. Sign in once, and the games you bought, bundled and saved from jams show up on one shelf you can carry.
The games you love most come from small creators. A bundle from last spring, a jam entry from a friend, a demo you meant to finish. They end up spread across downloads and folders. Tinker puts them on one shelf, in one device that fits in a bag.
01 · One piece
A magnesium-alloy back shell, 1.4 mm thin, milled from one block. The grips are shaped from 3D scans of 400 hands.
02 · Inside
A vapor chamber pulls heat off the chip, so the one fan can stay at 24 dB. Two battery cells give you up to 9.5 hours of 2D games.
03 · Feel
Voice-coil haptics in both grips. Hall-effect sticks sense a magnet, so there are no contacts to wear down and nothing to drift.
04 · Power on
Opens on your shelf.
Your itch.io library, synced and sorted the way you left it.
In numbers
512GB
of storage built in
Room for a large shelf of small games, plus microSD up to 2 TB.
9.5h
longest battery life
Indie and 2D games at 60 Hz. Around 4 h for big 3D games.
312g
in your hands
312 g, with the weight centered in the grips.
7.0in
OLED screen
1920 × 1080, sharp enough for pixel art and tiny dialogue text.
Details
Five things Tinker does with your hands, one per panel.
01
Magnetic sensing means no rubbing parts to wear out. Calibrated at the factory, again whenever you want.
02
2 mm for shooters, 9 mm for racing. Switch on the back, no menu.
03
Each grip has its own actuator, so rain on the left feels different from footsteps on the right.
04
24 dB with the fan at 100%. Quieter than a library reading room.
05
Pause a game, open another from the shelf, and come back to the same frame. Up to three at once.
Library
Sign in with your itch.io account once. The games you bought, claimed in bundles or saved from jams sync to Tinker, and you sort them into collections that travel with you.
Showing all 10 games · synced from your itch.io library
Lumen Pact
Arcade · Jam picks
Saltmarsh Games
Puzzle · Favorites
Oda & Fenn
Story · Favorites
Hollow Pine
Cozy · Demos
Pell Studio
Roguelike · Jam picks
Mira Okon
Exploration · Demos
Two Spoons
Farming · Favorites
Ilse Varga
Ambient · Jam picks
Fern & Flint
Platformer · Demos
Kitbash Club
Rhythm · Jam picks
Try it
Wickfire Dash by Lumen Pact sits on the Jam picks shelf. Collect five sparks before the timer runs out, and chain them to build a combo.
Arrow keys or WASD to move · Space to dash
On touch: use the pad · Esc to pause
Best combo, time and rank show up here after a run.
Skip the gameFinishes
The triggers are Signal orange on every Tinker, so you always find them without looking.
Showing Tinker in Graphite.
Drag to turn it around. Double-click to reset.
Tech specs
From $449. $49 refundable deposit.
Concept product. No payment is taken on this page.
See the full spec sheetConcept project · 2026
A launch page for a fictional handheld made for indie games, in one HTML file with no photos. Every visual is built in code with three.js, canvas and SVG.
A handheld for small games only makes sense if your games are already there. So the page shows a real shelf of games before the final reservation, and lets you play one.
One pinned teardown where each layer lifts straight out before it moves aside, so no part crosses another. A filterable shelf instead of a feature list. Motion only on transform and opacity, with full reduced-motion and keyboard paths.
Whether moving the library above the teardown raises reserve clicks.
Tinker, its games and their creators are fictional. Concept, self-initiated. Design and front-end by Victor Cavalcante.